Are Viewer’s Schedules Clogged Up?
I’m sharing my thoughts today on a topic that first came to mind a few weeks ago but I haven’t had the time to write about (and also with the entire world writing about the 1.4.3 patch changes I figured I’d do something different). Towards the end of 2011 and into the new year, both the GSL and MLG announced changes to the way their tournament formats would be going forward. The new systems seemed complicated but stood to promote lots of good and exciting things. Without going into detail, the changes in format will lead to a lot more matches being played, and ‘safe’ player spots in both tournaments will no longer be that safe:
- It’s now a lot easier to drop out of Code S in the GSL as only the top 8 are guaranteed to keep a place automatically for next season’s Code S (All other Ro32 slots are filled through people coming through Code A and Up & Downs)
- MLG events now have qualifiers going through to events such as the Winter Arena which in turn go through to the actual MLG tournament where there will still be an Open Bracket – so the amount of games and how players get through to the final bracket will be a lot less certain before the weekend.

People at first seemed somewhat confused, and then Season 1 of 2012 got underway in the GSL and viewers for the most part got their heads around the new format quite quickly – and the feedback was positive. It’s a lot tougher to be a regular Code S contender now, and we are seeing more fresh faces emerge through the ever-tougher Code B tournament as well as having the potential for more foreign invites.
Similarly, viewers to the initial qualifiers of MLG have been largely positive about the new format, and it also gives people something to view in the off-season. This will of course be building up to the MLG Winter Arena event in a few weeks’ time, where the MLG format will be further tested.
One thing to note, however, is that armchair-viewers at home (of which there are millions!) now have a major tournament of some description to watch almost week-in, week-out. This does not include a plethora of excellent regular tournaments such as Playhem (not that I’m bias or anything), the ZOTAC cup, the Korean Weekly broadcasts, and many more. My question is simple: by expanding the major tournaments to such a large degree, and with lower-level tournaments regularly mixing it up and clashing inevitably with some of these dates, is the community allowing some of its tournaments to lose a little prestige simply because so much is out there?
Take GSL for example – there are now so many Code A matches that they have to be split between two simultaneous streams for games to be played in a timely fashion. As much as we all love the dual-stream to bits since we can watch both at once, in reality it’s difficult at best to focus on watching two epic games at once (and make no mistake, pretty much all the games are really bloody epic!!). It could be argued that this is adding value for the viewer, but I wonder if we risk falling into an attitude of “Oh, there are so many games on anyway, I can afford to miss some” and growing slightly apathetic simply due to the sheer quantity of content. MLG of course did this first with the Red and Blue streams (along with the beta streams on quad-view), but there was sufficient downtime between matches on the two main streams that you could almost get away with channel switching whenever something wasn’t on and get some decent action – it wasn’t exactly wall-to-wall on both streams and I believe that is a large part of why it worked so well.
One thing that has come from all these fantastic lower-level tournaments, however, is emerging names – for instance, I’m sure the entire Playhem caster roster knows that we were casting and supporting viOlet long before it became fashionable to do so (hipster nerds unite!) and no doubt there are countless other soon-to-be-large names now coming through the ranks thanks to the number of new tournaments and avenues to get noticed becoming available.
I should mention that I believe the expansion of tournaments and the growing number of them is fantastic for eSports and that I am most definitely supportive of this. I also absolutely adore both GSL and MLG and if it wasn’t for the human requirement of sleep, I would watch everything live. Rather than seeing what I’ve spoken about above as a problem, I see it as more of a ‘growing pain’ as eSports continues to expand. However, what exactly are its implications and is this an issue that needs to be addressed? If so, how?
Just some food for thought. :3
2 comments on “Tournament Saturation: Food for Thought”
Joro. taking the words of my mouth.. . that is so what iam thinking to.
Well written article for one! I have a few points to add but I think you are right with your assumptions and concerns!
Firstly with the GSL. I used to be an avid watcher of the GSL wether it be the cheesy tastes is antics or the epic games I couldn’t stop watching it! When I saw the new format along with the new ticketing system I must say that I was concerned and my concerns have been realised as I now no longer watch it. The reason being the sheer amount of games takes up too much time! The emergence of new players is great, but this does not grab my attention if I see a game between 2 new guys on the scene.
I currently work so get little time to play so you can class me as an “armchair” viewer and I will simply watch all of the major tournaments as this more than fills my spare time. With tournaments sun as MLG, IEM, dreamhack, HSC there is nearly a tournament every weekend to watch! I feel many armchair viewers sit in a similar role to me. They will have school/work/family’s which take up most of thier time. The little time they have left is put into stream viewing. The sheer number of “major” tour aments to watch / catch up on stifles progression for the plagues and sotacs of this world.
I can see this being the big boom, the game is still fresh and new and still gaining interest from other. Leases and more importantly sponsors. As long as the sponsors still put money into these tournaments then we will continue to see the high number of tournaments. But what I am hoping ( and duly expect to see) is a “only the strongest survive” system. The best production value, innovation and casting teams will pull through and make for the established shows, streams and tournaments we see.
Bit of a rambling reply but just some desert on that food for thought ;)